Monday, February 21, 2011

Wednesday, February 16, 2011

Monday, February 14, 2011

Thursday, February 10, 2011

We finally have time blocked off to use the 4th floor studio. Our blocked time is from 2pm to 3pm on Tuesday. Glen will be helping us with the lighting but he said only a small amount of smoke (like incense), no smoke machine. Is that time ok for everyone? If not I can try to email him and change it.

Wednesday, February 9, 2011

smoh-kuh

First smoke test with the masking. The only problem is that the noise in the smoke film made it all funky. and its really fsat too :)

http://www.youtube.com/watch?v=n7sRsv-NxwI

Monday, February 7, 2011

song

song... had a hard time uploading it :/

heres the youtube link...

http://www.youtube.com/watch?v=926EadD3bxg

Sunday, February 6, 2011

Smoke cannon




I finished a smoke cannon that makes perfect rings every time. It kinda blew my mind when it actually worked. Here's the cannon itself; I couldn't get the smoke to show up on my camera though.

Saturday, February 5, 2011

OK so here's the homework my section was asked to post on the blog. It's the 12 principles of animation and how they apply to our project. Feel free to edit, add, or expand.

1. Squash and Stretch- As a puff of smoke ascends toward the camera, the stream will narrow to emphasis speed and proximity

2. Anticipation- the use of semi-repetition in smoke patterns will create this

3. Follow Through and Overlapping Action- the action of the smoke patterns will overlap. The smoke will follow through naturally.

4. Arcs- The melody will be partially be represented by arching smoke

5. Slow In and Out - this could be incorporated into the entrance and exit of the smoke on and off the screen or to emphasize the development of the smoke as it takes on shapes

6. Timing- this will be mainly dictated by the layers in the sound
7. Secondary Action- the smoke will be the secondary action when it is disturbed by air to create desired shapes

8. Exaggeration- the manipulation of time could exaggerate the movement of the smoke

9. Staging- due to the organic flow of smoke, this principle may not be integrated

10. Pose to Pose- " "

11. Solid Drawing- Each frame will show a dynamic, swirly, display of smoke and marbling

12. Appeal- the veil of smoke revealing intricate marbling will be visually appealing to the audience

Friday, January 28, 2011

this is my idea of swirling

http://www.youtube.com/watch?v=NhheiPTdZCw




I used some pictures from a smoke video and, in gimp, made it transparent and put some marbling behind it. This might be good for getting an idea of the look of the final project. Oh yea, and it's all black and white.

Wednesday, January 26, 2011

I think this mesh looking grid is made of balsa wood, but I could use the same idea to connect rubber in a more "swirling" pattern. (and obviously not rectangular). it would be flexible and be semi reminiscent of smoke
Ok guys throughout the day I think we came up with a really cool idea between all of us.

We can combine the 3 ideas that we had started out with. Here would be our process.

1) We would do some marbling - http://marbleart.us/
2) We record smoke telling a story - http://sensitivelight.com/smoke2/
3) We mask the smoke on top of the marbled background, as in the animation would be the movement of the smoke, but the shading would be the marbling. Heres an example of animating the mask while the background is different- http://www.youtube.com/watch?v=6GgJ8w3TvY4

So for the animatic. The 3 of us will make 3 different animatics trying to communicate something with abstract smoke-like shapes.

Denise- Does that kindof make sense? Let us know if you like the idea and if you got any concerns about anything. The only thing is that it's not going to be straight swirly like you were saying. It'll be smokey and stuff :) But if we go with this then that means you have a starting point
http://www.101prints.com/tutorials/abstract-smoke-art-tutorial/

inspiration




These are the reference images I found on the web for our first meeting.
Here are some marbling that gave me a few ideas.
What if we have a background marble with traditional animation on top. that way the traditional animation whouldn't have to be intricate because theres already something goin on in the background.
or
have several marbling papers and mask them with shapes in after effects or flash. Then we could animate those masks. Like this but more abstract :)
http://www.youtube.com/watch?v=wlItj3nlkqo

Here are marblings with masking and paintings on top
http://marbleart.us/Kiwi.jpg
http://marbleart.us/Jeff.jpg




Found this for the smoke concept

http://vimeo.com/4281374